# Zarmina - toasters rocks

## Zarmina

## November updates

November 17, 2020
#Zarmina
~2 minutes

This article was originally published on Patreon, reposting it here for completeness. First of all, thanks to our newest Patron, Terrence Wong, very appreciated :) So I’m working on and off on this show bible for Zarmina, gathering pages of notes and failed scripts I wrote for myself into one concise document meant to show other people who dare help… As I probably said in every post so far, the worst thing is motivation, I have a 9 to 5 job in the way and I have a family to care of, but eh, I’d say I’m half through the synopsis so far.

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## Zarmina updates

October 17, 2020
#Zarmina
~2 minutes

This article was originally published on Patreon, reposting it here for completeness. Almost forgot I had a Patreon and someone is giving me a dollar a month, lol (thanks Pieman7373 :)) Anyway, here’s some updates… It’s been years I’m talking about Zarmina and not much came up out of it. I had some work done this summer, the outline of the story is now finally complete, and I now started writing a bible, organizing all my notes together so someone else can look at it and have a good idea of the whole picture.

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## Miyuki 2019

January 1, 2020
#Zarmina
~2 minutes

Now this is a lot closer to the style I’m shooting for on Zarmina, which is now going to be a visual novel made in an actual visual novel engine, if you don’t know already. I love how it turned out: Minty Root suggested to make the lines thicker (that gives it a nice style), no shading (I think that adds to it), she now have a bow (although she isn’t gonna wear it until later in the story), the jewel is a bit more detailed (it’s a bitch to draw lol), her skirt is a bit shorter, boobs are a bit more, um, detailed (we’re shooting anime style after all!

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## Trailer is out

November 23, 2019
#Zarmina
Français
~1 minute

This article was originally published on Itch.io, reposting it here for completeness. New trailer for the project, it’s not the complete game but I hope you’ll like it :) It’s been done with Ren’Py cause it’s gonna be the intro to the game and I wasn’t able to get a good video editing software working on my computer… You can see it straight on the game’s page or if it’s buggy there’s a YouTube video.

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## DevLog #1: Making the trailer

November 7, 2019
#Zarmina
~2 minutes

This article was originally published on Patreon, reposting it here for completeness. I told you I’m keeping you updated, so I’m keeping a dev log here on Patreon. Everything you need to know, so it sounds like I’m actually active at doing something and you can learn from my errors. Don’t want to decieve anyone who might want to throw money at me here. First thing on my new plan is to post a trailer on YouTube, redirect people here and hope The Algorithm™ does its job somewhat soon.

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## Zarmina 3.0: rewrite (again)

November 7, 2019
#Zarmina
Français
~3 minutes

This article was originally published on Patreon, reposting it here for completeness. This is a semi-Google Translation of the last post, for the English-speaking friends I might have here. I’m probably going to do this in both English and my native language that is French. Maybe also other languages too. And that’s where I lost my motivation. Once again. I have not written anything since last winter, because, you see, I realized that it was not going anywhere in its current form.

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## Reflections on 2018, part 1: Writing a book

December 10, 2018
#Zarmina
~5 minutes

So yeah. I’m writing a book. It’s called Zarmina. Pretty huge project I’m working on on and off for the last few years and it went through a bunch of iterations before what it is now… I do believe that if you sit on a project for long enough, it’s going to evolve until it turns out pretty great. It’s still a pretty big undertaking and a very ambitious project, I rewrote the first part I don’t know how many times now under countless concepts and I procrastinated a lot of it, but I do think it’s turning out great.

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